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Friday 7 February 2014

Benjamin Hair and Skin

A double bill of updates on our progress here at Polydoodle Pictures.

Firstly we wanted our 3D characters to have a natural looking skin... not realistic but just the appearance that they are alive and to avoid the plastic look that sometimes comes with flat colour. The texture apply in this book it a temporary texture to imply the final colour. By exporting the skin texture, it has been applied to the other finished characters too.



The team have also been working on the hair for Benjamin as we felt it just didn't feel real. We received feedback from some peers that it seemed too 'anime' thus taking away from our desire to give our animation a British feel. We tried a few methods before coming to a good final result.


The next task it to finish Benjamin's texture test to find what texture will work in our environments.

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