Monday, 10 February 2014
The Team experimented last week with how we intend to animate the 2D portion of our animation. We feel most confident with hand-drawn animation so we wanted to run a few tests to see if we could use live footage as a reference for the animation. Rather than rotoscope the whole footage we wanted to (like Paddington) use as little drawings as possible to convey action. The video shows walk cycles and head turn... we found that the amount of frames used depends on the speed and complexity of the movement. For example - Walk Cycle 1 we found worked best by taking every 8 frames from the original footage and making each of those frames last 8 frames.