photo home_zps6d4f0910.jpg photo home_zps6d4f0910.jpg photo preproduction_zps0aed42bb.jpg photo production_zps13a97b4d.jpg photo postproduction_zpsdab6d7fd.jpg photo theshort_zps5df2e33b.jpg photo videologs_zps4d0feed2.jpg photo contact_zps45cb7eba.jpg

Monday 10 February 2014

Animation Tests

The Team experimented last week with how we intend to animate the 2D portion of our animation. We feel most confident with hand-drawn animation so we wanted to run a few tests to see if we could use live footage as a reference for the animation. Rather than rotoscope the whole footage we wanted to (like Paddington) use as little drawings as possible to convey action. The video shows walk cycles and head turn... we found that the amount of frames used depends on the speed and complexity of the movement. For example - Walk Cycle 1 we found worked best by taking every 8 frames from the original footage and making each of those frames last 8 frames.
 

1 comment: